Display Name = "Demiurge Star Core"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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CommonEvent 3
Name = "EV003"

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    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([6, "80_hiruko_st01b", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_kanon_st03b", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Heh, the filling of life energy is sufficient."])
    ShowText(["Gabriela's power is equal to Kanon's."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["I can't agree with that, I should be above you..."])
    ShowText(["Anyway, filling complete! Life energy is surging!"])
    ShowPicture([6, "80_hiruko_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Energy circulation in the engine..."])
    ShowText(["Activation preparation complete."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Now then... Monster Star Demiurge, activate!"])
    ErasePicture([5])
    ErasePicture([6])
    PlayBGM(["RPG::BGM(@name=\"singun_demiurugosu\", @volume=100, @pitch=100)"])
    ShowPicture([7, "iv_yousei5", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sabasa Castle――"])
    ShowText(["A huge calamity star appeared above that flesh castle."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That demonic star Demiurge, like Sabasa Castle, was also made of Hiruko's flesh."])
    ShowText(["Moreover, Kanon's plants and Kanade's water are rooted in the calamity star."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time, Sabasa Castle slowly begins to rise."])
    ShowText(["It gradually approaches the calamity star above."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sabasa Castle is the core of the calamity star weapon, Demiurge."])
    ShowText(["It gradually shortens the distance――"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Alright, docking now!"])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Distance good! Speed is also good!"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Monster star main body, opening... beginning core storage..."])
    ShowPicture([7, "iv_yousei6", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And then――"])
    ShowText(["The central part of the flesh that was Sabasa Castle settled into the center of the calamity star."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Finally, the calamity star weapon was activated and became able to demonstrate its abilities――"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Docking complete, all functions normal!"])
    ShowText(["Well then... finally, our turn has come around!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The strategic weapon of the Dark Goddess army that Ilias anticipated and feared――"])
    ShowText(["It has finally started to move."])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([7])
    Wait([60])
    ChangeTransparency([1])
    TransferPlayer([0, 911, 27, 30, 2, 2])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Empty([])

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    PlayBGM(["RPG::BGM(@name=\"singun_demiurugosu\", @volume=100, @pitch=100)"])
    Wait([30])
    ShowPicture([5, "80_hiruko_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Grangold Castle, visual confirmed!"])
    ShowText(["Now, automatic descent to the target coordinates!"])
    ShowPicture([6, "80_hiruko_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_kanon_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["No approaching objects, none!"])
    ShowText(["No sound, no smell, nothing at all!"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Energy is sufficient..."])
    ShowText(["Defense field and bombardment, ready at any time..."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Alright, let's descend as we are!"])
    ShowText(["Once we enter the attack range---"])
    ShowPicture([5, "80_kanon_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["...Wait a moment."])
    ShowText(["There's a problem."])
    ShowPicture([6, "80_hiruko_st04b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["...What's wrong?"])
    ShowText(["Wasn't there nothing approaching?"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["It's not so much an approaching object, but..."])
    ShowText(["It's true that something is getting closer..."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["What are you saying? Report accurately!"])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Um... the moon is coming this way---"])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([6])
    Wait([120])
    ShowPicture([5, "iv_rucyfina1", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Hehe, ahahahaha...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Outside the atmosphere---"])
    ShowText(["While towing the moon, Lucifina was flying straight towards the calamity star."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The moon was thrown off its orbit by Lucifina's power---"])
    ShowText(["And it was heading straight towards the calamity star."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Hehe... the impact is almost here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As it approaches the calamity star, the moon is on the verge of entering the atmosphere."])
    ShowText(["The collision between the two is now unavoidable---"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Luka... it's a gift from your mother."])
    ShowText(["I wonder if you're watching the best celestial show... ?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The calamity star and the moon are getting closer---"])
    ShowText(["And then――"])
    Wait([30])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([60])
    FadeinScreen([])
    ShowPicture([5, "80_kanon_st03b", 0, 0, -180, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_kanade_st03b", 0, 0, 180, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -180, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 180, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Hey, we're going to collide!"])
    ShowText(["Kanade, quickly block with the defense field!!"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Of course it's impossible..."])
    ShowText(["A shock of this massive scale can't be stopped by a barrier..."])
    ShowPicture([6, "80_hiruko_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_kanade_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Kanade, most of your body is on the surface of the calamity star!"])
    ShowText(["You'll evaporate from the impact, get away immediately!!"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Understood... I'll retreat urgently...!"])
    ShowPicture([5, "80_kanon_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["The moon is close at hand!!"])
    ShowText(["This is already---!!"])
    ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Without a doubt, it's Lucifina's doing!"])
    ShowText(["You..."])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    FadeoutScreen([])
    Wait([60])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, a celestial-scale shock shook the calamity star."])
    ShowText(["That one strike caused most of the functions to cease, plunging it into complete silence..."])
    ShowPicture([1, "bg140", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowPicture([5, "80_kanade_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Somehow... I succeeded in escaping..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Just before the collision, Kanade separated from the calamity star."])
    ShowText(["Unlike Hiruko and Kanon, most of Kanade's body cells were on the surface of the calamity star."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She managed to escape just in time and avoided being caught in the shock."])
    ShowText(["However, the damage inflicted on the calamity star was..."])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Lucifina, what have you done..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Hehe, so full of openings..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Before Kanade could react, a shadow descended from above――"])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ShowPicture([6, "ct_rucyfina1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lucifina grabbed Kanade's face with her talons."])
    ShowText(["In an instant surprise attack, Kanade couldn't even react――"])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Wha…!?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I am the Morning Star, the child of dawn."])
    ShowText(["The star cast down to the earth, the one who gains victory..."])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Morning Star from zero distance..."])
    ShowText(["That condensed power instantly obliterated Kanade's body."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Kanade is the most vital being among the Six Ancestors."])
    ShowText(["All of its cells possess will and can split infinitely, an ultimate collective organism..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, it was necessary to eliminate all the collective cells in an instant."])
    ShowText(["Lucifina's strike evaporated Kanade, completely erasing her from this world――"])
    ErasePicture([6])
    ShowPicture([5, "80_rucyfina_st21", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 120, true])
    ErasePicture([10])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["This is a special service."])
    ShowText(["Now do it yourself, Luka..."])
    Wait([30])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([1])
    ErasePicture([5])
    Wait([120])
    ControlVariables([1142, 1142, 0, 0, 74])
    TransferPlayer([0, 492, 0, 0, 0, 2])
    PlayBGM(["RPG::BGM(@name=\"singun_demiurugosu\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

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CommonEvent 4
Name = "EV004"

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CommonEvent 5
Name = "EV005"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    ChangeTransparency([0])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It seems the heroes Luka and the others have intruded into the calamity star..."])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["What should we do? Should we attack together as three?"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["We are not fated allies..."])
    ShowText(["Moreover, we are bitter enemies among the Six Ancestors."])
    ShowTextAttributes(["kanon_fc1", 2, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["Yet, for some reason, we often end up acting together as this trio."])
    ShowText(["What a strange twist of fate..."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Hmph, what a wretched bond..."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["I will only discern the Monster Lord..."])
    ShowText(["Everything else is of no concern to me."])
    ShowTextAttributes(["kanon_fc1", 0, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["You, who have no interest in anything but your companions,"])
    ShowText(["seem quite invested in the Monster Lord."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's also for my comrades..."])
    ShowTextAttributes(["kanon_fc1", 3, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["I don't particularly dislike the heroes Luka and the others, but..."])
    ShowText(["They are a hindrance to reclaiming Grangold."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Those individuals are obstacles to reclaiming my Sabasa..."])
    ShowText(["Moreover, they all look delicious."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["Three different parties, huh..."])
    ShowTextAttributes(["kanon_fc1", 3, 0, 2])
    ShowText(["\\n<Kanon>"])
    ShowText(["It's amusing that we, who are so disparate, are teaming up to challenge the heroes..."])
    ShowText(["Hehe... it truly is a total war."])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Will the Six Ancestors win, or will the heroes prevail... I look forward to it."])
    ShowText(["Three of the Six Ancestors await in the depths of the Monster Star Demiurge."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Unless these three are defeated, the world will be ravaged by the Monster Star weapon—"])
    ShowText(["Meanwhile, in Grangold—"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    ChangeTransparency([1])
    ControlVariables([1317, 1317, 0, 0, 2])
    TransferPlayer([0, 276, 14, 36, 2, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

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